Brad Melmon
Brad received his Bachelor of Science in General Engineering from Stanford University. He has worked as a product designer and mechanical engineer at multiple world-class design consultancies and companies. He built, staffed, and managed small to medium product development consultancies on the West Coast and Shanghai, China.
Brad’s lifelong identity is wrapped in creation. Working solo or as team leader, his work includes a supercomputer, toys, cellular devices, yogurt cups, toothbrushes, bike racks, and a wide range of camera and mobile accessories.
Industrial Design, Mechanical Engineering, Product Development, Product Strategy
Meanwhile, back at ThreadWarp: Further Exploration of a SolidWorks Master Model
Welcome back to our follow-up to Part 1 of the imaginary, but conceivable, “ThreadWarp” project from Fresh Consulting. This installment references files from the following downloadable Pack and Go zip archive: 01025-800-0005653 – THREAD WARP TOP LEVEL ASSEMBLY_REV02V19.zip Last time I pretended to be an industrial designer—let’s call him “ID-me”—working on ThreadWarp, a bedside and
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Autonomous Mobile Robots, Custom Robotics, Hardware, Industrial Design, Mechanical Engineering, Product Development, Rapid Prototyping
Master Modeling Techniques, Continued: Keeping the Design Fluid and the CAD Flexible
This is chapter 2 of our master modeling techniques blog series for SolidWorks CAD. To keep you engaged, we’ve broken it into three installments, which we’ll release over the coming weeks. I’ll reference files from the Pack and Go, “01025-800-0005653 – THREAD WARP TOP LEVEL ASSEMBLY_REV02V19.zip” which you can download, inspect, and edit as desired.
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Mechanical Engineering, Product Development, Product Strategy
Physical Product Design (part 2): Reflections on Mentoring, Teamwork and Brainstorming
Before diving into this post on mentoring, teamwork, and brainstorming, I’ll provide a brief recap of my last post. In Part 1, I introduced physical product design through the eyes of a newly graduated general engineer, art, and science enthusiast. We reviewed three basic development balancing acts that pervade the product design and engineering space:
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Industrial Design, Mechanical Engineering, Product Development
Physical Product Design — Confessions of a Reformed Self-Proclaimed Non-Associative CAD Guru
Greetings! I’m Brad Melmon, a lead mechanical engineer, (ME) at Fresh Consulting. I’m writing an interactive blog with two parallel threads covering the evolution of physical product design, mechanical engineering, associative CAD systems, master modeling, and more: I’ll attempt to dive a little deeper into detail with each post than shorter blogs do. To that
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Industrial Design, Mechanical Engineering, Product Development, Product Strategy
The Power of Master Modeling in SolidWorks
This blog thread assumes that you are familiar with or are a SolidWorks user (‘23 and up). These posts should help you understand how to use master modeling and the choices it brings to real-life product design & development process in fields including consumer electronics & accessories, medical device development, other subsectors of healthcare, and technology product development in
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