Author Posts

Designing a good maze requires challenging people, rather than frustrating them. And with Halloween mazes, there should be some level of fear involved with that challenge. So how do you create that optimal level of challenge and fear without frustrating people to the point of quitting …or worse yet, crying? My advice? Pull from the … Continued

There is no doubt that many WordPress plug-ins and front-end UI frameworks, like Angular, save massive amounts of design and development time by providing pre-designed and developed interactions. The baseline unedited versions are often robust and provide good solutions for general user needs. We call these unedited versions “out-of-the-box,” meaning, when you first plug it … Continued